Hallford and Hallford (2002) have established four types of rewards that someone might achieve from playing a video game:
- Rewards of Glory
- Rewards of Sustenance - armour and weapons
- Rewards of Access - new locations and resources
- Rewards of Facility - new abilities
Whilst testing the reward theory i also played Fifa 2007. I thought i would gain a lot of reward from this, as the aim is to win a game and make your way up leagues. Saying this though i was surprised as thought i would be really pleased with winning, but in fact i wasn't. I felt personally that the biggest reward that i gained from playing Fifa was learning the skills and enhancing my abilities. This is the reward of facility. I was surprised how quickly i was able to pick it up but, i did lose interest quicker in this game than i did in the other.
I think the concept of playing digital games for reward is one that the majority of people can relate to. This is likely to be the main reason as to why large numbers of people spend a lot of their spare time playing video games.
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